Affective Computing Market Overview Highlighting Key Drivers, Trends, Growth and Demand Report 2020-2028


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Global Affective Computing Market Size is expected to reach USD 284.73 billion at a constant CAGR of 32.5% in 2028

SURREY, BRITISH COLUMBIA, CANADA, Jan. 23, 2022 / — The Affective Computing Market report mainly improves on market size and provides detailed product mapping and investigation of various market scenarios. Our experienced analysts provide an in-depth analysis and breakdown of the market presence of the key market leaders. We strive to stay updated with the recent developments and follow the latest company news related to the industry players operating in the global Affective Computing market. This helps us to comprehensively analyze the individual standing of the company and the competitive landscape. Our vendor landscape analysis provides a complete study to help you gain the competitive edge.

According to the latest analysis by Emergen Research, the global market size for affective computing is projected to reach USD 284.73 billion at a steady CAGR of 32.5% in 2028. The steady growth in market revenue is attributed to the growing demand for telemedicine and the increasing need to remotely assess the health status of patients. Remote patient monitoring is a primary application of telemedicine. Leveraging affective competition from smart devices like smart wearables in telemedicine allows for a cheaper and faster way to remotely assess a patient’s current condition and medication needs. Additionally, telemedicine providers who focus on specialty areas, including telepsychiatry, can particularly benefit from affective computing, which allows psychiatrists/psychologists to understand their patients’ feelings and emotional states even when the patient is not physically present or their emotions cannot describe a psychologist.

Affective computing technology is gaining traction in the gaming industry, especially in the development of games with emotionally rich interactive storytelling content or conversational agents. Affective computing can help games interact with the player more naturally by using computer vision to recognize their emotions from facial expressions and adjust accordingly. The growing demand for telemedicine and the increasing need to assess patients’ health remotely is a major factor driving revenue growth of the global affective computing market

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In January 2021, Uniphore announced the acquisition of Emotion Research Lab, a video artificial intelligence and affective computing company. The Emotion Research Lab uses artificial intelligence and machine learning to detect real-time engagement and emotion levels through video interactions.

Speech recognition software helps analyze speech features such as intonation, pitch, and intonation, along with the words that denote a specific feeling or emotional state. Speech recognition software is particularly beneficial in call centers to recognize a caller’s angry tone and route such calls to a human operator, rather than having the caller interact with an automated system, which could increase their frustration.

Contactless affective computing technology uses radio waves to identify a person’s feelings and detect emotional states, including sadness, pleasure, anger, and joy. Contactless affective computing technology uses bouncing radio waves to measure a person’s heart rate and breathing pattern without even making contact with their body.

Major players in the market include Microsoft Corporation, Affectiva, Google LLC, Elliptic Laboratories A/S, Apple Inc., Cognitec Systems GmbH, Sony Depthsensing Solutions, International Business Machine Corporation, Qualcomm Technologies Inc. and Cipia Vision Ltd.

The Global Affective Computing market report provides complete coverage of the companies data including details related to their production and manufacturing capacity, product portfolio, business overview, revenue, gross profit margins, distribution network and channel, financial standing and market position. The report also examines business strategies and strategic alliances made by companies to gain a stable market. The report highlights mergers and acquisitions, collaborations, joint ventures, brand promotions and product launches, agreements and partnerships, and corporate and government deals. The comprehensive analysis of the competitive landscape offers the readers a deeper understanding about the competitors.

The report also provides a complete value chain analysis along with downstream buyers and upstream raw materials analysis. The study focuses on global trends, regulatory frameworks, and macro and microeconomic factors. The report also includes a comprehensive analysis of the segment and sub-segments that are expected to dominate the market over the projected period. The report offers a forecast estimation of the market in terms of market segmentation analysis including product type, end-user industries, application spectrum and other segments.

Emergen Research has segmented the global affective computing market based on offering, technology, industry vertical, and region:

Supply Outlook (Revenue, $Bn; 2018-2028)
storage devices
voice recognition
Facial feature extraction
gesture recognition

Technology Outlook (Revenue, $Bn; 2018-2028)
contact based

Industry Outlook (Revenue, $Bn; 2018-2028)
Media & Entertainment
IT & Telecom

The report is updated with the latest economic scenario and market scope in light of the ongoing COVID-19 pandemic. The report covers growth prospects and current and futuristic revenue estimates in a post-COVID scenario. The report also covers changing trends and market dynamics due to the pandemic and provides an accurate analysis of the impact of the crisis on the overall market.

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Market Taxonomy:

Chapter 1: Methodology & Scope

Definition and forecast parameters
Methodology and forecast parameters
data sources
Chapter 2:


business trends
regional trends
product trends
end user trends
Chapter 3:

Industry Insights

Industry Segmentation
industry landscape
Provider Matrix
technology and innovation landscape
Chapter 4:

regional landscape

Chapter 5:

company profile

Business Overview
financial data
product landscape
Strategic Outlook

Key questions addressed in the report:

What are the key factors driving the Global Affective Computing Market?

Who are the key manufacturers in this market segment?

Who are the distributors, traders and dealers of this market?

What are the market opportunities and risks impacting the performance of the vendors in the global Affective Computing market?

What are the sales and revenue estimates for the top manufacturers in this market over the forecast period?

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